From efef23b91cfcdf3e242258876b2b4ae8abb8fb7e Mon Sep 17 00:00:00 2001 From: zhengyuxuan <zhengyuxuan1995> Date: 星期四, 27 三月 2025 13:39:15 +0800 Subject: [PATCH] fix:支持在配置文件中配置是否开启1分钱支付 --- LifePayment/LifePayment.Application/LifePay/LifePayService.cs | 23 ++++++++++++++++------- 1 files changed, 16 insertions(+), 7 deletions(-) diff --git a/LifePayment/LifePayment.Application/LifePay/LifePayService.cs b/LifePayment/LifePayment.Application/LifePay/LifePayService.cs index 715815b..f932280 100644 --- a/LifePayment/LifePayment.Application/LifePay/LifePayService.cs +++ b/LifePayment/LifePayment.Application/LifePay/LifePayService.cs @@ -51,6 +51,7 @@ private readonly IAlipayInterfaceManager _alipayInterfaceManager; private readonly IWxPayApi _wxPayApi; private readonly WxPayOption _wxPayOptions; + private readonly InitSetting _initSettingOptions; private readonly IACOOLYManager _aCOOLYManager; @@ -67,6 +68,7 @@ IAlipayInterfaceManager aliPayInterfaceManager, IWxPayApi wxPayApi, IOptions<WxPayOption> wxPayOptions, + IOptions<InitSetting> initSettingOptions, IRepository<LifePayChannles, Guid> lifePayChannlesRep, IRepository<LifePayAccount, Guid> lifePayAccount, IDataFilter dataFilter, @@ -83,6 +85,7 @@ _alipayInterfaceManager = aliPayInterfaceManager; _wxPayApi = wxPayApi; _wxPayOptions = wxPayOptions.Value; + _initSettingOptions = initSettingOptions.Value; _distributedEventBus = distributedEventBus; _lifePayChannlesRep = lifePayChannlesRep; _lifePayAccount = lifePayAccount; @@ -1810,15 +1813,21 @@ private (decimal PayAmont, decimal DiscountAmount, decimal RechargeAmount) CalculateAmount(decimal amount, decimal rate) { - /// 姝e父鏀粯 - //var payAmount = decimal.Round(amount * rate / 100, 2, MidpointRounding.AwayFromZero); + if (_initSettingOptions.OpenTheOnePennyTest) + { + /// 1鍒嗛挶鏀粯 + decimal payAmount = 0.01m; - /// 1鍒嗛挶鏀粯 - decimal payAmount = 0.01m; + CheckExtensions.IfTrueThrowUserFriendlyException(payAmount < 0.01m, "鏀粯閲戦閿欒"); - CheckExtensions.IfTrueThrowUserFriendlyException(payAmount < 0.01m, "鏀粯閲戦閿欒"); - - return (payAmount, amount - payAmount, amount); + return (payAmount, amount - payAmount, amount); + } + else + { + /// 姝e父鏀粯 + var payAmount = decimal.Round(amount * rate / 100, 2, MidpointRounding.AwayFromZero); + return (payAmount, amount - payAmount, amount); + } } private void SetOrderStatus(LifePayOrder order, string code) -- Gitblit v1.9.1