| | |
| | | [BillStatusEnum.NeedUpload]: '待完善', |
| | | [BillStatusEnum.HasUpload]: '已上传', |
| | | }; |
| | | |
| | | export enum EnumParkBountyTradeDetailAuditStatus { |
| | | /// 待审核 |
| | | Wait = 10, |
| | | |
| | | /// 审核通过 |
| | | Pass = 20, |
| | | |
| | | /// 驳回 |
| | | Reject = 30, |
| | | } |
| | | |
| | | export const EnumParkBountyTradeDetailAuditStatusText = { |
| | | [EnumParkBountyTradeDetailAuditStatus.Wait]: '待审核', |
| | | [EnumParkBountyTradeDetailAuditStatus.Pass]: '审核通过', |
| | | [EnumParkBountyTradeDetailAuditStatus.Reject]: '驳回', |
| | | }; |
| | | |
| | | export const EnumParkBountyTradeDetailAuditStatusTextForAdudit = { |
| | | [EnumParkBountyTradeDetailAuditStatus.Pass]: '通过', |
| | | [EnumParkBountyTradeDetailAuditStatus.Reject]: '驳回', |
| | | }; |
| | | |
| | | export const EnumParkBountyTradeDetailAuditStatusTag = { |
| | | [EnumParkBountyTradeDetailAuditStatus.Wait]: 'warning', |
| | | [EnumParkBountyTradeDetailAuditStatus.Pass]: 'success', |
| | | [EnumParkBountyTradeDetailAuditStatus.Reject]: 'danger', |
| | | }; |